Build the house as you go
Every door you open, you choose what lies behind it. Pick one of the floorplans and lay the manor out room by room: halls, bedrooms, gardens, shops, and rooms with a price of their own.
Build an old manor room by room, find Lucy, and escape before your lantern goes out.
You, Lucy and Teddy are trapped in an old manor. A voice in the dark welcomes you. The man neither Heaven nor Hell would take challenges you: find Lucy and the way out before your ember dies. If the light fails, the night begins again.
Every door you open, you choose what lies behind it. Pick one of the floorplans and lay the manor out room by room: halls, bedrooms, gardens, shops, and rooms with a price of their own.
Your turnip lantern burns on borrowed embers, and each doorway takes one. Find keys for locked doors, apples for the finer floorplans, coins for the shops and dice to redraw a bad draft. Plan your route, or the dark plans it for you.
No two houses are the same: 40 rooms, drawn at random behind every door. Earn stars, buy lasting upgrades, collect keepsakes, and go back in better prepared. Find Teddy, find Lucy, and see how each night can end.
A mystery told in voiced scenes, with subtitles. Who leaves the house, and who stays behind, is up to how you play.
A night takes about ten minutes. The game plays offline, and a night left halfway is waiting when you come back.
English, Deutsch, Español, Français, Italiano, Português, Русский, Türkçe, हिन्दी, Bahasa Indonesia, 日本語, 한국어, 简体中文
Light horror: dread, creaking floors and things not quite right, without gore.
Write to oztamazapps@gmail.com. If something went wrong, the device model and the game version help a lot.